RIGGING SCHOOL

CONTENTS:

RS01 INTRODUCTION

Marrella Splendens, from the Middle Cambrian Period.
Marrella with a feed back system
This rig also incorporates a visual feedback system
showing the animator the outcome of the various functions
used in controlling the legs and gills.

RS01 INTRODUCTION
What is required of a good character rig?
What should be rigged?
What is required to rig in Maya?
Here is an example of a simple rig brief:-

RS02 PREPARING POLYGONAL GEOMETRY FOR THE RIG

A Problem Stag Head
You would not want to rig this little beast.           Free to Download
You would not want to rig this little beast.
Find out why this sweet little deer is not a dear deer.

RS02 PREPARING POLYGONAL GEOMETRY FOR THE RIG
A character made from one piece of geometry can not be rigged if:-
A character made from more than one piece of geometry can not be rigged if:-
Trouble Shooting Geometry
NOTES: Why are all these measures necessary?

More to come . . . . .

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